Lightmaps [8MB] | |
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July 2010 This application improves visual quality dramatically by adding lightmaps automatically
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Click here to read more about lightmaps and about this application. Click here to download
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3D Development Studio for Visual C# .NET [75MB]. |
![]() The best 3D solution for users of Microsoft Visual C sharp. Create top level games or add 3D content to your
application. |
3DSTATE 3D Developer studio is currently used by more
than 70,000 people. Whether games, tourism, education, or else - no
matter what your project is The new SDK is based on 3DSTATE 3D engine version
8
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One Against 100 Planes - Air combat game [25MB] | |
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Download this great action game. The game itself is not new, but it is now free for download and the source code for the game will be available soon !
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Marcos Grinstein's Game |
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kudos to this most talented programmer who
is currently developing an excellent game all by himself !!! Here are some screenshots. (click to enlarge) |
Multi-Core 3D Rendering Engine |
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April 2009
With Multi-Core processors becoming
widespread, 3DSTATE's next generation 3D Engine will squeeze the full
potential out of the next generation CPUs. In short it, is going to be an exciting year !!! |
New Free SDK ! C\C++ [ 93MB] | |
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April 2009
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Now students and thousands of users of our old 3D Developer Studio can enjoy one of the best 3D engines with superb graphics and lightning speed ! Until today, our 3D Developer studio was based on the old 3D engine version 6. We have decided to upgrade the free package so that now students all over the world can enjoy the power and speed of our latest 3D engine with graphics quality that is seen in commercial games. Important note:
This SDK shows just some of the new features.
The older
SDK (using version 6 of the engine)
is much more comprehensive and a good starting point for learning
programming games and 3D applications. To download the new SDK click here To download the older 3D Developer Studio click here (VB.NET , Delphi, C#, C/C++, Borland C++, VB 6.0)
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New Free Student SDK for Visual Basic! | [ 25MB] |
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Many thanks to David Piuva for writing the sample code for the new VB Student SDK Now students and thousands of users of our old 3D Developer Studio can enjoy one of the best 3D engines with superb graphics and lightning speed ! Until today, our 3D Developer studio was based on the old 3D engine version 6. We have decided to upgrade the free package so that now students all over the world can enjoy the power and speed of our latest 3D engine with graphics quality that is seen in commercial games. Important note:
This SDK shows just some of the new features.
The older
SDK (using version 6 of the engine)
is much more comprehensive and a good starting point for learning
programming games and 3D applications. To read more about the samples included in the SDK click here
1- Download 3D Development Studio for Visual Basic 6.0. The 3D Engine used here is a bit old but you can upgrade it easily (free for non-commercial use) to the latest 3D Engine 2- Download David Piuva VB SDK (many samples using 3DSTATE 3D Engine version 8 !!!) 3- Download several sample code showing some of the latest features. Most of the samples are in C\C++ but can be easily converted to Visual Basic |
Get The Full Source Code of 3D Editor 2.0 | |
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To read more about 3D Editor 2.0 please visit www.3d1.org To order the full source code please contact support
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Human Character Demo + Source Code [ 3MB] | ||
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The Demo comes with full source code. Versions in VB. NET, C#, Delphi and others could also be obtained. Once you master this short and simple sample code you can easily use thousands of free models available on the Internet. |
Human characters are an essential part of many 3D applications: games, simulators and others. Lately I was called to assist several projects whose developers found themselves spending too much time on these issues. Sometimes ten times as much as they had planned in their original schedule. During my 11 years of experience managing software projects, I believe this to be one of the most critical issues for all 3D based application development. The key to success is having a robust and simple interface (set of functions) to control the 3D animation. The sample code demonstrates how you can do all that with a very simple short and clear code. Another tip is to use a well known file format for the
3D character. Don’t try to reinvent your own format … For some reason it
seems that every company feels obliged to invent its own format (and
then its own converters, editors etc) Jonathan, |
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Version 2.0 of 3D Editor | |
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Version 2.0 of 3D Editor has been released. For more details please visit www.3D1.org
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A New Version of the MWD game (by Rune Trolleboe) | |||
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Here are some screenshots from the new game. For more details please see Rune's website . The game is running with version 7.48 of 3DSTATE 3D Engine. To download the game click here
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3DS MAX 5 and 3DS MAX 6 Converter (Author Vasbin - BEV Team ) | |
Make your 3D World look exactly as it looks in 3DS MAX including shadows, lighting and many other effects. Here is how: 1. Download the converter and add the the 3ds script file to 3DS MAX Scripts directory ( the *.ms file) 1. Inside 3DS Max add lighting shadows and other effects till your Max world looks really good. 2. From the Rendering menu choose Render To Texture 3. Select Channel 2 and LightingMap and then click on the Render button (you can also increase the lightmap size to at least 768x768 for better results) 4. Converting the world to 3DSTATE wld format. Run the script (Tools->Max Scripts -> Run Script) and that's all ! 5. [Optional] Convert the wld file (text format) into the 3dstate file format (binary format). This will speed up the time it takes to load a world significantly. You can do it by loading the wld file and then calling STATE_engine_save() or by using these tools (wld to 3dstate converter and a simple viewer) You can now load the converted world from your code ! Many thanks to Vasbin of the BEV Team for his great work ! |
![]() Note the soft edges of the shadows and how the shadows overlap nicely. |
3D Engine V7.31 Release |
Requires DirectX 9 or above New release of 3DSTATE 3D Engine V7. The new version is available only for commercial license owners. Customers who already have version 7 can contact sales @ 3dstate . com and request the new release. The
zip file contains several demos that everyone can download and run. The new release contains many new features such as shadow volumes, font engine, alpha channel, direct texture access, more 2D functions, bump mapping, environment mapping and many more. Some of the features are not available with old 3D cards. |
Like always, the usage of the new features is extremely clear and simple and usually involves calling only one or two functions. |
WindsSoft LightMap Maker | |
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Lightmaps are probably the best
and fastest way to increase your world realism significantly. |
Translation to Chinese - Tutorials & Book - 3DSTATE 3D图形引擎开发简明教程 |
1. New Tutorials in Chinese by Liang Aibin ( lab_zj @ 263 . net ) 2. The Book 3D
programming for windows. Translated into Chinese by Liang Aibin ( lab_zj @ 263 . net ) Note that only the tutorials are new. The book translation is already one year old. |
A New Free 3D Editor |
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After gathering a lot of experience and feedback from thousands of WorldBuilder and Webmaker users, we have created a totally new 3D Editor. The new full capabilities 3D Editor is totally free for non commercial use ! It also contains a rich, updated library of 3D models. More information about the 3D Editor can be found at www.3d1.org. We hope you will love our new 3D Editor. We would love to have your feedback. Please email questions / feedback / suggestions / bug reports to chandan@3dstate.com |
Documentation in Chinese |
Liang Aibin ( lab_zj @ 263 . net ) who translated the book "3D programming for windows" into Chinese is currently writing some new tutorials in chinese. We will soon release them. To download the Chinese version of the book please click here |
3D programming tutorials in German - Deutsche Einfhrung |
Geschrieben von Michael Hauck |
Shadow Volume Demo |
![]() 3DSTATE 3D Engine 7.3 supports Shadow
Volume techniques. The screenshot at the right side is taken from this
demo. Note the plane shadow on the ground and the shadow on the lower
wing cast by the upper wing. The upcoming Doom 3 supports similar
technique for creating shadows. Like always, the usage of the new
feature is
extremely clear and simple and involves calling only one function (see
below). |
STATE_object_auto_add_shadows(plane_object,
ON, 1); This is all it takes to turn on Shadows for the plane object ! |
News summary |
1. C# - A new 3D Development Studio for Visual C# .NET 2. VB. NET - A new 3D Development Studio for Visual Basic .NET 3. WorldBuilder Update - Users who had problems with the May release should download the new version. |
3D Development Studio for Visual C# .NET [28MB]. |
![]() The best 3D solution for users of Microsoft Visual C sharp. Create top level games or add 3D
content to your application. |
3DSTATE 3D Developer studio is currently
used by more than 70,000 people. Whether games, tourism, education, or
else - no matter what your project is The new SDK
is based on 3DSTATE 3D engine version 6.0 |
3D Development Studio for Visual Basic .NET [27MB]. |
![]() The best 3D solution for users of
Microsoft Visual Basic .NET Create top level games or add 3D
content to your application. |
3DSTATE 3D Developer studio is currently
used by more than 70,000 people. Whether games, tourism, education, or
else - no matter what your project is The new SDK
is based on 3DSTATE 3D engine version 6.0 |
New free 3D Webmaker 2.0 Including 3D WorldBuilder 6.02 ! [30MB]. | |||||||||
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The Alpha version (7.01 alpha) doesn’t include many of
the new features of version 7 though it is very stable and very fast. We recommend
that users of version 6.0 who need the extra speed to
move to version 7. |
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Version 7.0 can render dynamic objects about 20 times faster than version 6.0 !
Multi textured and lit objects are rendered very efficiently (very close to hardware specification limitations! ) The included lib file can be used by users of Microsoft Visual C++ To read more about the
upcoming version 7.0, please see older news items (this page) |
New free 3D Development Studio for Visual C++ [35MB]. |
![]() Create top level games or add 3D
content to your application. |
3DSTATE 3D Developer studio is currently
used by more than 70,000 people. Whether games, tourism, education, or else - no matter what your project is about, using 3DSTATE 3D Developer Studio you will get top quality results within extremely short time. The new SDK
is based on 3DSTATE 3D engine version 6.0 |
New free 3D Development Studio for Borland C++ Builder [35MB]. | ||||
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New free 3D Development Studio for Delphi [40MB]. | ||
Please note that the new SDK is totally
free for non-commercial usage. An
excellent tutorial for developing 3D content with Delphi can be found at
delphigamedev.com . http://delphigamedev.name2host.com/3DSTut1.htm delphigamedev.com has been providing
visitors to its site with a
wide range of tutorials on developing games with Borland Delphi for many
years now. The tutorials are unique in that they assume no prior
knowledge, and explain every line of code as it is introduced.
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Using and developing Shaders was never so easy ! Demos of the new upcoming 3DSTATE 3D Engine version 7.0. [5MB] The demos require
Microsoft DirectX 9.0 installed. Click
here to download The demos include source code. As always, the code is very short and simple, so everyone can understand it quickly. The package contains 3 demos. The demos present how easy it is to use the latest Shader effects with the 3DSTATE Engine. The package includes: 1- Fast Environment mapping. The Shader used was taken from NVidia Cg SDK. In 3DSTATE it takes just two lines of code to set an object with an environment mapping effect ! 2- Dynamically generated environment mapping. The Shader used was taken from DirectX 9.0 SDK. The demo shows how to use Microsoft HLSL (High Level Shader Language). 3- Cloud Cover. Shows how to use Pixel Shaders and Vertex Shaders. The Shader used was taken from NVidia Effects browser. |
News summary |
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3D Online Castle. | |
Bero (from Atlana Software) has finished his 3D Online Castle and invites you all to visit this 3D Website. |
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Free New 3D Package for Visual Basic Programmers! | ||||
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Some cool effects by the BEV Team | |
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Download the BEV Team's new demo/game. | |
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The new 3D Developer Studio version 6.0 is ready ! |
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Support for OpenGL | |
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www.3dBorland.com - A website for Borland users | |
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A new 3d - Strategy real-time war game from "Albatross Games" |
For more details, click on the image. |
Sectors Of Death. The BEV Team. | |
This
new release uses 3DSTATE new 3D Engine (Version 6.0 beta). The new
version uses higher screen resolution (1024x768) as well as several
other minor changes.
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My Worst Day (using the new engine beta) - by Rune Trollebo | |
A great game which is also great fun to play Rune Trollebo (Trollet) did the programming, the graphics, the sound and all the rest, all on his own as a part-time hobby after work hours. Wow ! You are all invited to visit his website where he tells about how he made the game. The game was written in Visual Basic using a preliminary version of the upcoming 3D Engine. To contact the author please email to trollene@online.no
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New demo of the upcoming new 3D Engine [2MB] | |
This demo demonstrates some of the new 3D
Engine features:
If you don't have 3D glasses then you should get
one. |
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Richey's MD2 Tool | |
New .md2 Weapon support. If you have downloaded or created a model with a weapon, load it into md2Tool and you can set the offset. For more details please click here To contact the author of the tool please visit |
The end of virtual tradeshow services. |
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The Bev-Team 3D Animation Tools Package 1.0 [1.83MB] |